3D Touch Peek and Pop from UITableViewCell how to hand over data to other UIViewController?

my app stores different attributes in Core Data objects. They are all shown in a UITableView, if you click a cell, a DetailView is shown. the usual stuff like in the Master-Detail-XCode-Template.

Now I want to implement 3D Touch with peek and pop. Like in the Mail app, 3D touch a cell, get preview, press deeper, pop in the detail.

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  • I got this working so far, but I can t figure out how to pass the corresponding data in

    - (nullable UIViewController *)previewingContext:(id <UIViewControllerPreviewing>)previewingContext viewControllerForLocation:(CGPoint)location


    - (void)previewingContext:(id <UIViewControllerPreviewing>)previewingContext commitViewController:(UIViewController *)viewControllerToCommit

    to the other DetailViewController.

    If you just click the cell (no 3D touch) I hand over the data in

    - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
        NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow];
        NSManagedObject *object = [[self fetchedResultsController] objectAtIndexPath:indexPath];
        [[segue destinationViewController] setDetailItem:object];

    I am using a

    id detailItem

    in every ViewController and I set the corresponding object to it.

    So I try to get something similar to work, so in my DetailViewController my “detailItem” needs the corresponding Core Data object from the selected (3D touched) cell.

    Thanks for help !

    3 Solutions Collect From Internet About “3D Touch Peek and Pop from UITableViewCell how to hand over data to other UIViewController?”

    Get the destination View controller from the storyboard using its storyboard ID and pass the objects that you are doing in prepareForSegue method.

    Below is the code that I use to pass the data. Its in Swift, it should be similar in objective C. Let me know if you want Objective C version.

    func previewingContext(previewingContext: UIViewControllerPreviewing,viewControllerForLocation location: CGPoint) -> UIViewController? method:
        // Obtain the index path and the cell that was pressed.
        guard let indexPath = tableView.indexPathForRowAtPoint(location),
                  cell = tableView.cellForRowAtIndexPath(indexPath) else { return nil }
        // Create a destination view controller and set its properties.
        guard let destinationViewController = storyboard?.instantiateViewControllerWithIdentifier("DestinationViewController") as? DestinationViewController else { return nil }
        let object = fetchedResultController.objectAtIndexPath(indexPath)
        destinationViewController.detailItem = object
            Set the height of the preview by setting the preferred content size of the destination view controller. Height: 0.0 to get default height
        destinationViewController.preferredContentSize = CGSize(width: 0.0, height: 0.0)
        previewingContext.sourceRect = cell.frame
        return destinationViewController

    If you are using storyboard segues from the cell to the new view controller, the sender is the table view cell.

    So you could implement prepareForSegue: as such:

    - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
        if ([sender isKindOfClass:[UITableViewCell class]]) {
            UITableViewCell *cell = sender;
            NSIndexPath *indexPath = [self.tableView indexPathForCell:cell];
            id viewController = segue.destinationViewController;
            // Get your data object
            // Pass it to the new view controller

    Base on Dheeraj’s reply, adjust some code to rectify the wrong touch location of tableview cell. Assume we need pass the value named type to destination controller.

    - (nullable UIViewController *)previewingContext:(id <UIViewControllerPreviewing>)previewingContext viewControllerForLocation:(CGPoint)location{
    // check if we're not already displaying a preview controller
    if ([self.presentedViewController isKindOfClass:[DetailViewController class]]) {
        return nil;
    CGPoint cellPostion = [self.tableview convertPoint:location fromView:self.view];
    NSIndexPath *path = [self.tableview indexPathForRowAtPoint:cellPostion];
    if (path) {
        UITableViewCell *cell = [self.tableview cellForRowAtIndexPath:path];
        type = [[self.data objectAtIndex:path.row] integerValue];
        // shallow press: return the preview controller here (peek)
        UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
        DetailViewController *previewController = [storyboard instantiateViewControllerWithIdentifier:@"DetailViewController"];
        previewController.type = type;
        previewingContext.sourceRect = [self.view convertRect:cell.frame fromView:self.tableview];
        return previewController;
    return nil;