Creating a custom cocoa pod with a storyboard in it

I am creating a pod, and in the resource bundle I have a storyboard (localised).

When I try to instantiate a storyboard, an error occurred: Could not find a storyboard named 'MyStoryboard' in bundle NSBundle. The code look like this:

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  • NSURL *bundleURL = [[NSBundle mainBundle] URLForResource:@"MyBundle" withExtension:@"bundle"];
    NSBundle *bundle = [NSBundle bundleWithURL:bundleURL];
    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MyStoryboard" bundle:bundle];
    

    MyBundle structure looks like this:

    - MyBundle.bundle
      - Base.lproj
        - MyStoryboard.storyboard
      - es.lproj
        - MyStoryboard.strings
    

    Can storyboard can be included in a bundle in the first place?

    I have not seen examples of Pod that includes storyboards. If you know of any pods that share their storyboard, let me know too.

    4 Solutions Collect From Internet About “Creating a custom cocoa pod with a storyboard in it”

    There are two things to keep in mind.

    1. You add your pod resources via a predefined bundle like

      s.resources = ["Resources/Pod.bundle"]
      

    in this case the content of your bundle will be copied to your xcode project without any “further processing”. This means that storyboards or xib files will not be compiled and won’t be available in your project.

    1. You can explicitly mention your storyboard/nib files like

      s.resources = ["Resources/**/*.storyboard"]
      

    In this case the storyboard will be compiled and will be available in your project. The downside of this (at the moment of this writing) is that you can not use localized storyboards, because all storyboards will be processed and copied at the root location of your bundle. So storyboards with the same name in different .lproj folders will be overwritten.

    You want the resources option. Here are some specs that include theirs:

    JCAutocompletingSearch/0.9.2/JCAutocompletingSearch.podspec
    JCAutocompletingSearch/0.9.3/JCAutocompletingSearch.podspec
    JCAutocompletingSearch/0.9.4/JCAutocompletingSearch.podspec
    JCAutocompletingSearch/0.9.5/JCAutocompletingSearch.podspec
    JCAutocompletingSearch/0.9.6/JCAutocompletingSearch.podspec
    Keystone-Contacts-iOS/1.1.4/Keystone-Contacts-iOS.podspec
    LumberjackConsole/2.0.0/LumberjackConsole.podspec
    LumberjackConsole/2.0.1/LumberjackConsole.podspec
    Mixpanel/2.1.0/Mixpanel.podspec
    Mixpanel/2.2.0/Mixpanel.podspec
    Mixpanel/2.2.1/Mixpanel.podspec
    Mixpanel/2.2.2/Mixpanel.podspec
    Mixpanel/2.2.3/Mixpanel.podspec
    Mixpanel/2.3.0/Mixpanel.podspec
    Mixpanel/2.3.1/Mixpanel.podspec
    Mixpanel/2.3.2/Mixpanel.podspec
    Mixpanel/2.3.4/Mixpanel.podspec
    Mixpanel/2.3.5/Mixpanel.podspec
    OpenBLE/1.0.0/OpenBLE.podspec
    

    I currently have the same issue here. While not answering the question itself, I’d like to provide additional information that most likely is valid in your case, too:

    Calling

    NSString *path = [bundle pathForResource:@"MyStoryboard" ofType:@"storyboard"];
    NSLog(@"path: %@",path);
    

    will print

    /var/mobile/Containers/Bundle/Application/_identifier_/MyApp.app/MyBundle.bundle/Base.lproj/MyStoryboard.storyboard
    

    i.e. the storyboard itself is found, but not loadable “the normal way”.

    I solved my problem by using this line code to get bundle

    let bundle = Bundle(for: type(of: self))