How can I hide the status bar in iOS 7.1?

5 Solutions Collect From Internet About “How can I hide the status bar in iOS 7.1?”

Try adding the following

   - (void)viewWillAppear:(BOOL)animated{
        NSLog(@"View will appear");
        [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone];


    - (void)viewWillDisappear:(BOOL)animated{

        [[UIApplication sharedApplication] setStatusBarHidden:NO withAnimation:UIStatusBarAnimationNone];

I can reproduce the problem with a single-view iPhone-only app running in iPhone-compatibility mode in the simulator. But only when selecting an iPad non-retina on iOS 7.1.

My findings:

  • The status bar will not be hidden, whatever you specified in the plist or in code.
  • The problem doesn’t occur on retina iPads
  • The problem doesn’t occur on iOS 7 or iOS 6

I tried these keys in the .plist:




I also tried the ViewController based-solution as mentioned by @Irfan to no avail.

There also seems no way to detect if the statusbar is shown as [UIApplication sharedApplication].statusBarFrame returns {0, 0, 0, 0}

In the view controllers in which you want the status bar hidden, add the following method

- (BOOL)preferStatusBarHidden {
  return YES;

Then you can call

[self setNeedsStatusBarAppearanceUpdate];

which will fire the change to the status bar. This call can be done inside of an animation block which will animate the change.

Add this to ViewDidLoad:

 [[UIApplication sharedApplication] setStatusBarHidden:YES

And Implement below Method:

- (BOOL)prefersStatusBarHidden {
return YES;

It will hide status-bar of that particular ViewController in which you Implement it.
It works superbly good for me.
Hopefully it will also help you out.

The only solution I have found to this is to add the following:

- (UIStatusBarStyle) preferredStatusBarStyle {
    return -1;

wherever you have:

- (BOOL)prefersStatusBarHidden {
    return YES;

This is obviously terrible, but it seems to work for me — at least so far.

UPDATE: I have noticed this causing output like the following:

<Error>: CGContextRestoreGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context  and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.

I find another workaround, and it’s possible that this error is what makes this workaround work, so I’m sticking with it, but it’s worth noting.