Is Xcode debugging/crash report in Swift broken?

I’ve been working with Swift for over a year now and things seems to be only getting worse with each new Xcode release.

Is it only here that crashes in a app aren’t reported correctly? Most of the time it’s only SIGBRT or EXC_BAD_INSTRUCTION on main() (yes I use a main.m in my project):

  • How can I disambiguate a type and a module with the same name?
  • How can we implement concurrency thread using protocol in swift?
  • How to access Core Data generated Obj-C classes in test targets?
  • Understanding optional global variables in swift
  • Multiple CGAffineTransforms in Swift 3
  • Non-responsive stream delegate in Swift
  • enter image description here

    enter image description here

    That’s not helpful. If I don’t add an ‘All Exceptions’ breakpoint, I can’t find where the crash happened. I just got used with not having any help at all from LLVM about any errors on my Swift code, and even then:

    enter image description here

    Is there something I’m missing here? I feel like back when I was programming with Objective-C things were much better.

    UPDATE

    I found this solution: https://stackoverflow.com/a/27356008/447360

    Which helps sometimes:

    enter image description here

    Still looking on how to get the exception/error message to show up (again) in Xcode.

    2 Solutions Collect From Internet About “Is Xcode debugging/crash report in Swift broken?”

    Ok, so I finally was able to improve the debugging info for breakpoints.

    Basically you should create a “All Exceptions” breakpoint like this:

    This is for Xcode 7+ only.

    Credit:

    http://natashatherobot.com/xcode-debugging-trick/

    https://stackoverflow.com/a/31471663/447360

    https://stackoverflow.com/a/4535007/447360

    Check if the “Debug -> Debug Workflow -> Always Show Disassembly” is turned off.

    The Debug dropdown menu, workflow section