Place activity indicator over uitable view

5 Solutions Collect From Internet About “Place activity indicator over uitable view”

Here’s the steps: Followed Chrissukhram instructions.

  1. drag a view on top of table view Step
  2. drag activity
    indicator on to the view
  3. Align the activity indicator to
    horizontal and vertical centre in container

  4. make IBOutlet
    connection for both view and activity indicator

  5. start the
    activity indicator
  6. stop and hide : activityIndicatorLarge.hidesWhenStopped = true
    activityView.hidden = true

To display an activity indicator while data is loading in a UITableView, you can create a UIView and add it to the main view (in the center of the UITableView). If you want to display it as shown bellow:

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You can do that with the fnuctions setLoadingScreen and removeLoadingScreen (if you want to see a sample project you can go here):

class TableViewController: UITableViewController {

    // MARK: Properties

    /// Data source of the tableView
    var rows: [String] = []

    /// View which contains the loading text and the spinner
    let loadingView = UIView()

    /// Spinner shown during load the TableView
    let spinner = UIActivityIndicatorView()

    /// Text shown during load the TableView
    let loadingLabel = UILabel()

    // MARK: Methods

    override func viewDidLoad() {





    override func didReceiveMemoryWarning() {



    // MARK: - Table view data source

    override func numberOfSections(in tableView: UITableView) -> Int {

        return 1


    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {

        return rows.count


    override func tableView(tableView: UITableView, cellForRowAt indexPath: NSIndexPath) -> UITableViewCell {

        let cell = tableView.dequeueReusableCell(withIdentifier: "myCell", for: indexPath)!
        cell.textLabel!.text = rows[indexPath.row]

        return cell


    // MARK: Private methods

    // Load data in the tableView
    private func loadData() {

        // Simulate a delay of some operations as a HTTP Request            
        DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(20)) {

            self.rows = ["Row 1", "Row 2", "Row 3", "Row 4", "Row 5"]

            self.tableView.separatorStyle = .singleLine



    // Set the activity indicator into the main view
    private func setLoadingScreen() {

        // Sets the view which contains the loading text and the spinner
        let width: CGFloat = 120
        let height: CGFloat = 30
        let x = (tableView.frame.width / 2) - (width / 2)
        let y = (tableView.frame.height / 2) - (height / 2) - (navigationController?.navigationBar.frame.height)!
        loadingView.frame = CGRect(x: x, y: y, width: width, height: height)

        // Sets loading text
        loadingLabel.textColor = .gray
        loadingLabel.textAlignment = .center
        loadingLabel.text = "Loading..."
        loadingLabel.frame = CGRect(x: 0, y: 0, width: 140, height: 30)

        // Sets spinner
        spinner.activityIndicatorViewStyle = .gray
        spinner.frame = CGRect(x: 0, y: 0, width: 30, height: 30)

        // Adds text and spinner to the view



    // Remove the activity indicator from the main view
    private func removeLoadingScreen() {

        // Hides and stops the text and the spinner
        spinner.isHidden = true
        loadingLabel.isHidden = true



If this activity indicator is for loading information into the UITableView you should create a separate loading UIView that is the same size as the UITableView and place the Activity Indicator in the center of that view, not the UITableView itself.

Then add the loading UIView to your main view (above the table view) and set it to hidden or visible depending on the status of the loading.

If you use complex view:

 func setupSpinner(){
    spinner = UIActivityIndicatorView(frame: CGRect(x: 0, y: 0, width: 40, height:40))
    spinner.color = UIColor(Colors.Accent) = CGPoint(x:UIScreen.main.bounds.size.width / 2, y:UIScreen.main.bounds.size.height / 2)
    spinner.hidesWhenStopped = true

I think you used directly UITableView in your storyboard. This is why you can’t drag uiview top of the main view(tableview). Delete UItableview controller and drag a UIViewController into the storyboard, instead. Then drag a tableview into it. then drag another view over tableview for activity indicator. don’t forget to handle UItableviewdelegate and datasourse methods in your UIViewController.