Reusing cell doesn't work well – TableView

I have a problem about my cell’s button.
In my tableView each row is composed by: an image, some labels and a button.
The button has a checkmark image. When it is clicked, the button’s image changes.
The problem is that also another button’s image changes without reason.
This mistake happens because my cell is reused.

I have tried to use prepareForReuse method in TableViewCell but nothing happens. I’ve also tried with selectedRowAt but I didn’t have any results. Please help me.

  • Why do enums have computed properties but not stored properties in Swift?
  • Determine if unicode character has a glyph in UIFont
  • For an iPhone only, iOS 7+ app, can we include only @3x images?
  • Returning data from async call in Swift function
  • PHP Apple Enhanced Push Notification read error response
  • Calling awakeFromNib of superclass
  • Image 1:

    Image 1

    Image 2:

    Image 2

    This is my func in my custom Cell:

      override func prepareForReuse() {
        if checkStr == "uncheck"{
            self.checkBook.setImage(uncheck, for: .normal)
        } else if checkStr == "check"{
            self.checkBook.setImage(check, for: .normal)
    func isPressed(){
        let uncheck = UIImage(named:"uncheck")
        let check = UIImage(named: "check")
        if self.checkBook.currentImage == uncheck{
            checkStr == "check"
        } else self.checkBook.currentImage == check{
            checkStr == "uncheck"

    In my tableView:

      override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
        let selectedCell: ListPropertyUserCell = tableView.cellForRow(at: indexPath) as! ListPropertyUserCell
        let uncheck = UIImage(named:"uncheck")
        let check = UIImage(named: "check")
        if selectedCell.checkBook.imageView?.image == uncheck{
            selectedCell.checkStr = "check"
        } else if selectedCell.checkBook.imageView?.image == check{
            selectedCell.checkStr = "uncheck"

    5 Solutions Collect From Internet About “Reusing cell doesn't work well – TableView”

    From the information in your post, this looks like a cell reuse issue. The problem is that the tableView reuses the cells rather than creating new ones, to maintain performance. If you haven’t reset the cell’s state, the reused cell will be remain configured in the old state.

    For a quick fix, you can implement the prepareForReuse method on UITableViewCell.

    However, you’ll need to store which cell is ‘checked’ in your view controller if you want the checkbox to be selected after scrolling the tableView. You can store this yourself, or use the tableView’s didSelectRowAtIndexPath method.

    Try to do it like this:

    var checkBook = UIImageView()
    if self.checkBook.image == UIImage(named: "check"){
       self.checkBook.image = UIImage(named: "uncheck")
       self.checkBook.image = UIImage(named: "check")

    If you’re using the click on the entire cell, you can override the setSelected func in your custom cell just like that.

    override func setSelected(selected: Bool, animated: Bool) {
         super.setSelected(selected, animated: animated)
         if selected {
             self.checkBook.image = UIImage(named: "check")
         } else {
             self.checkBook.image = UIImage(named: "uncheck")

    UITableViewCell is reusable. You can’t store state of view in cell. You should setup cell in

    func tableView(UITableView, cellForRowAt: IndexPath)  

    method of your data source

    The easiest way to achieve that is to implement

    func tableView(UITableView, didSelectRowAt: IndexPath) 
    func tableView(UITableView, didDeselectRowAt: IndexPath)

    methods of UITableViewDelegate

    Then you can add/remove indexPath to some array in these methods and in cellForRowAtIndexPath setup cell.

    func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
            let cell = tableView.dequeueReusableCellWithIdentifier("YourTableViewCell") as! YourTableViewCell
            if array.contains(indexPath) {
             cell.checkBook.image = UIImage(named: "check")
            } else {
             cell.checkBook.image = UIImage(named: "uncheck")
            return cell

    Try my code . here selectindex is use for get selected cell index and selectedindex is NSMutableArray that i store all selected cell value.

    var selectindex : Int?
    var selectedindex : NSMutableArray = NSMutableArray()
    @IBOutlet var tableview: UITableView!
     func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
         let cell = tableView.dequeueReusableCellWithIdentifier("LikeCell", forIndexPath: indexPath)
         let like: UIButton = (cell.viewWithTag(2) as! UIButton)// like button
         let comment: UIButton = (cell.viewWithTag(3) as! UIButton) // comment button
         comment.setBackgroundImage(UIImage(named: "chat.png"), forState: UIControlState.Normal) // comment button set
         like.addTarget(self, action: #selector(self.CloseMethod(_:event:)), forControlEvents: .TouchDown)
         comment.addTarget(self, action: #selector(self.CloseMethod1(_:event:)), forControlEvents: .TouchDown)
         return cell
    // This is my like button action method.
    @IBAction func CloseMethod(sender: UIButton, event: AnyObject) {
            let touches = event.allTouches()!
            let touch = touches.first!
            let currentTouchPosition = touch.locationInView(self.tableview)
            let indexPath = self.tableview.indexPathForRowAtPoint(currentTouchPosition)!
            selectindex = indexPath.row
            if selectedindex.containsObject(selectindex!) {
                 sender.setBackgroundImage(UIImage.init(named: "like (1).png"), forState: .Normal)
                 sender.setBackgroundImage(UIImage.init(named: "like.png"), forState: .Normal)