set cornerRadius and setbackgroundimage to UIButton

I am trying to set cornerRadius of UIButton but I dont know how to do it.

If I do like this:

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  • button.layer.cornerRadius = 5;

    works well, if I do like this :

    button.layer.cornerRadius = 5;
    [button setBackgroundColor:[UIColor colorWithPatternImage:radialGradient]];

    the corners are not rounded.

    I know I could solve this whit

     [button.layer setMasksToBounds:YES];

    but I specifically looking for different solution, because I add some arrows to the button and if I set mask to bounds the arrow are masked.

    EDIT :

    radialGradient is made whit func

    + (UIImage *)getRadialGradientImage:(CGSize)size centre:(CGPoint)centre radius:(float)radius startColor:(UIColor *)startColor endColor:(UIColor *)endColor{
    // Initialise
    UIGraphicsBeginImageContextWithOptions(size, YES, 1);
    // Create the gradient's colours
    size_t num_locations = 2;
    CGFloat locations[2] = { 0.0, 1.0 };
    const CGFloat *component_first = CGColorGetComponents([startColor CGColor]);
    CGFloat red1 = component_first[0];
    CGFloat green1 = component_first[1];
    CGFloat blue1 = component_first[2];
    const CGFloat *component_second = CGColorGetComponents([endColor CGColor]);
    CGFloat red2 = component_second[0];
    CGFloat green2 = component_second[1];
    CGFloat blue2 = component_second[2];
    const CGFloat components[8] = { red1,green1,blue1,1,red2,green2,blue2,1}; // End color
    CGColorSpaceRef myColorspace = CGColorSpaceCreateDeviceRGB();
    CGGradientRef myGradient = CGGradientCreateWithColorComponents (myColorspace, components, locations, num_locations);
    // Normalise the 0-1 ranged inputs to the width of the image
    CGPoint myCentrePoint = CGPointMake(centre.x * size.width, centre.y * size.height);
    float myRadius = MIN(size.width, size.height) * radius;
    // Draw it!
    CGContextDrawRadialGradient (UIGraphicsGetCurrentContext(), myGradient, myCentrePoint,
                                 0, myCentrePoint, myRadius,
    // Grab it as an autoreleased image
    UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
    // Clean up
    CGColorSpaceRelease(myColorspace); // Necessary?
    CGGradientRelease(myGradient); // Necessary?
    UIGraphicsEndImageContext(); // Clean up
    return image;

    4 Solutions Collect From Internet About “set cornerRadius and setbackgroundimage to UIButton”

    Here is how I would create a button through code and set its background color.

    UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
    btn.frame = CGRectMake(100, 100, 100,50);
    [btn setTitle:@"Hello" forState:UIControlStateNormal];
    [btn setBackgroundColor:[UIColor colorWithRed:128.0/255.0f green:0.0/255.0f  blue:0.0/255.0f alpha:0.7]];
    btn.frame = CGRectMake(100.0, 100.0, 120.0, 50.0);//width and height should be same  value
    btn.clipsToBounds = YES;
    btn.layer.cornerRadius = 20;//half of the width
    btn.layer.borderColor=[UIColor redColor].CGColor;
    [self.view addSubview:btn];

    Below is the image of the button that is related with the above code
    enter image description here

    You can always play around with code and create the colors that you need for background and border. Hope this would help you out.

    btn.clipsToBounds = YES; 

    i Just added this and it worked for me. I was actually able to set corner radius to UIButton with setting an image to that particular UIButton.

    //create button like this

         UIButton *cancel=[[UIButton alloc]initWithFrame:CGRectMake(9, 9,35,35)];
        cancel.backgroundColor=[UIColor  colorWithPatternImage:[UIImage imageNamed:@"BackX.png"]];
    [cancel setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
        [cancel.layer setBorderColor: [[UIColor blackColor] CGColor]];
        [cancel.layer setBorderWidth: 1.0];
        [cancel addTarget:self action:@selector(cancelbtnclk1:) forControlEvents:UIControlEventTouchUpInside];
        [self.view addSubview:cancel];

    Before that add QuartzCore Framework and import QuartzCore/CoreAnimation.h in your .h file.

    hope it will helps you..

    You can also have:

    btn.clipsToBounds = true;